<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title>Eye Tracking Update &#187; GDC</title> <atom:link href="http://eyetrackingupdate.com/tag/gdc/feed/" rel="self" type="application/rss+xml" /><link>http://eyetrackingupdate.com</link> <description>Keep up to date with the latest Eye Tracking news and trends</description> <lastBuildDate>Thu, 02 Feb 2012 20:30:02 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>GDC Friday: Muybridge&#8217;s Motion</title><link>http://eyetrackingupdate.com/2009/03/28/gdc-friday-muybridges-motion/</link> <comments>http://eyetrackingupdate.com/2009/03/28/gdc-friday-muybridges-motion/#comments</comments> <pubDate>Sun, 29 Mar 2009 00:27:13 +0000</pubDate> <dc:creator>dbrendant</dc:creator> <category><![CDATA[Eye Tracking]]></category> <category><![CDATA[eye]]></category> <category><![CDATA[eye-com]]></category> <category><![CDATA[eyecom]]></category> <category><![CDATA[eyecomm]]></category> <category><![CDATA[eyetracking]]></category> <category><![CDATA[game developers conference]]></category> <category><![CDATA[gaming]]></category> <category><![CDATA[GDC]]></category> <category><![CDATA[GDC2009]]></category> <category><![CDATA[head]]></category> <category><![CDATA[Head Tracking]]></category> <category><![CDATA[headtracking]]></category> <category><![CDATA[interactivity]]></category> <category><![CDATA[motion analysis]]></category> <category><![CDATA[virtual reality]]></category><guid isPermaLink="false">http://eyetrackingupdate.com/?p=429</guid> <description><![CDATA[One reason GDC 2009 is so exciting is that it provides a showcase for all the newest gadgets that people have been tinkering with for years in labs and offices, garages and basements. In a way, events like these remind me of what the World Expos of the early 1900s used to be like, showcasing [...]<p><p>Check Out The <a href="http://eyetrackingupdate.com/freereport/">Free Eye Tracking Industry Report</a></p></p>Related articles:<ol><li><a href='http://eyetrackingupdate.com/2009/03/19/eye-tracking-update-at-the-2009-gdc-in-san-francisco/' rel='bookmark' title='Eye Tracking Update at the 2009 GDC in San Francisco'>Eye Tracking Update at the 2009 GDC in San Francisco</a></li><li><a href='http://eyetrackingupdate.com/2009/07/24/improving-password-security-with-eye-tracking/' rel='bookmark' title='Improving Password Security With Eye Tracking'>Improving Password Security With Eye Tracking</a></li><li><a href='http://eyetrackingupdate.com/2008/07/28/rest-in-peace-mouse-part-3/' rel='bookmark' title='Rest in Peace, Mouse&#8230; part 3'>Rest in Peace, Mouse&#8230; part 3</a></li></ol>]]></description> <wfw:commentRss>http://eyetrackingupdate.com/2009/03/28/gdc-friday-muybridges-motion/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>GDC Thursday</title><link>http://eyetrackingupdate.com/2009/03/27/gdc-thursday/</link> <comments>http://eyetrackingupdate.com/2009/03/27/gdc-thursday/#comments</comments> <pubDate>Sat, 28 Mar 2009 00:51:40 +0000</pubDate> <dc:creator>dbrendant</dc:creator> <category><![CDATA[Eye Tracking]]></category> <category><![CDATA[augmented reality]]></category> <category><![CDATA[eye-com]]></category> <category><![CDATA[eyecom]]></category> <category><![CDATA[eyecomm]]></category> <category><![CDATA[game developers conference]]></category> <category><![CDATA[GDC]]></category> <category><![CDATA[GDC2009]]></category> <category><![CDATA[Head Tracking]]></category> <category><![CDATA[headtracking]]></category> <category><![CDATA[vuzix]]></category><guid isPermaLink="false">http://eyetrackingupdate.com/?p=413</guid> <description><![CDATA[Another great exhibit from this year’s GDC was the Vuzix booth. Vuzix is a company based out of Rochester, NY, which is putting its efforts into developing a personal video display device for consumers, as well as low profile, head-mounted virtual reality displays. They have a number of applications that their headwear can boast, and [...]<p><p>Check Out The <a href="http://eyetrackingupdate.com/freereport/">Free Eye Tracking Industry Report</a></p></p>Related articles:<ol><li><a href='http://eyetrackingupdate.com/2009/03/28/gdc-friday-muybridges-motion/' rel='bookmark' title='GDC Friday: Muybridge&#8217;s Motion'>GDC Friday: Muybridge&#8217;s Motion</a></li></ol>]]></description> <wfw:commentRss>http://eyetrackingupdate.com/2009/03/27/gdc-thursday/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>You smile, they smile: GDC Wednesday</title><link>http://eyetrackingupdate.com/2009/03/25/you-smile-they-smile/</link> <comments>http://eyetrackingupdate.com/2009/03/25/you-smile-they-smile/#comments</comments> <pubDate>Thu, 26 Mar 2009 02:30:27 +0000</pubDate> <dc:creator>dbrendant</dc:creator> <category><![CDATA[Eye Tracking]]></category> <category><![CDATA[facial recognition]]></category> <category><![CDATA[game developers conference]]></category> <category><![CDATA[gaming]]></category> <category><![CDATA[GDC]]></category> <category><![CDATA[GDC2009]]></category> <category><![CDATA[Head Tracking]]></category> <category><![CDATA[headtracking]]></category> <category><![CDATA[natural point]]></category> <category><![CDATA[optitrack]]></category> <category><![CDATA[video gaming]]></category><guid isPermaLink="false">http://eyetrackingupdate.com/?p=368</guid> <description><![CDATA[One of the more memorable booths for me at the 2009 Game Developers Conference was Optitrack’s face motion capture demo. In it, they had a girl wearing reflective facial markers at different points on her face, along with a headband with more markers. As she moved her face, a screen behind her with three corresponding [...]<p><p>Check Out The <a href="http://eyetrackingupdate.com/freereport/">Free Eye Tracking Industry Report</a></p></p>No related posts.]]></description> <wfw:commentRss>http://eyetrackingupdate.com/2009/03/25/you-smile-they-smile/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>GDC Tuesday</title><link>http://eyetrackingupdate.com/2009/03/24/gdc-tuesday/</link> <comments>http://eyetrackingupdate.com/2009/03/24/gdc-tuesday/#comments</comments> <pubDate>Tue, 24 Mar 2009 23:38:04 +0000</pubDate> <dc:creator>dbrendant</dc:creator> <category><![CDATA[Eye Tracking]]></category> <category><![CDATA[eyetracking]]></category> <category><![CDATA[game developers conference]]></category> <category><![CDATA[GDC]]></category> <category><![CDATA[Head Tracking]]></category> <category><![CDATA[headtracking]]></category> <category><![CDATA[interactivity]]></category><guid isPermaLink="false">http://eyetrackingupdate.com/?p=331</guid> <description><![CDATA[I went early to the Game Developers Conference at the Moscone Center in San Francisco, CA today to check things out. Today was sort of a precursor to the main event &#8211; vendors setting up their booths and displays, classes and lectures all day, and generally a lot of people networking and/or milling about, many [...]<p><p>Check Out The <a href="http://eyetrackingupdate.com/freereport/">Free Eye Tracking Industry Report</a></p></p>No related posts.]]></description> <wfw:commentRss>http://eyetrackingupdate.com/2009/03/24/gdc-tuesday/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Eye Tracking Update at the 2009 GDC in San Francisco</title><link>http://eyetrackingupdate.com/2009/03/19/eye-tracking-update-at-the-2009-gdc-in-san-francisco/</link> <comments>http://eyetrackingupdate.com/2009/03/19/eye-tracking-update-at-the-2009-gdc-in-san-francisco/#comments</comments> <pubDate>Thu, 19 Mar 2009 17:28:31 +0000</pubDate> <dc:creator>dbrendant</dc:creator> <category><![CDATA[Eye Tracking]]></category> <category><![CDATA[eye-com]]></category> <category><![CDATA[eyecom]]></category> <category><![CDATA[eyetracking]]></category> <category><![CDATA[game developers conference]]></category> <category><![CDATA[GDC]]></category> <category><![CDATA[Head Tracking]]></category> <category><![CDATA[headtracking]]></category> <category><![CDATA[interactivity]]></category> <category><![CDATA[user interface]]></category> <category><![CDATA[virtual reality]]></category><guid isPermaLink="false">http://eyetrackingupdate.com/?p=283</guid> <description><![CDATA[A few of us here at the blog will be making the rounds next week in San Francisco for the annual Game Developers Conference. There&#8217;s a lot of exciting crossover between the eye-tracking and gaming worlds, and we&#8217;ll be there to check in with current trends and news. Look out for updates next week! In [...]<p><p>Check Out The <a href="http://eyetrackingupdate.com/freereport/">Free Eye Tracking Industry Report</a></p></p>Related articles:<ol><li><a href='http://eyetrackingupdate.com/2009/03/24/gdc-tuesday/' rel='bookmark' title='GDC Tuesday'>GDC Tuesday</a></li><li><a href='http://eyetrackingupdate.com/2009/03/28/gdc-friday-muybridges-motion/' rel='bookmark' title='GDC Friday: Muybridge&#8217;s Motion'>GDC Friday: Muybridge&#8217;s Motion</a></li><li><a href='http://eyetrackingupdate.com/2008/07/28/rest-in-peace-mouse-part-3/' rel='bookmark' title='Rest in Peace, Mouse&#8230; part 3'>Rest in Peace, Mouse&#8230; part 3</a></li></ol>]]></description> <wfw:commentRss>http://eyetrackingupdate.com/2009/03/19/eye-tracking-update-at-the-2009-gdc-in-san-francisco/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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