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CES: Is it 3D enough? The electronics industries first stab at peripheral assisted 3D.

CES: Is it 3D enough? The electronics industries first stab at peripheral assisted 3D.

nVidia's Demo at the CES

Most of the industries current attempts to create the illusion of increased 3D depth for videos games took the form of stereo-optic imaging display, where the image seems a lot out of focus until you place on the special pair of Captain Eo glasses (or for the younger audience, the pair of Shrek 4D glasses) on your head, then t

he world jumps to life. Quite honestly it’s great to see this trend towards rich 3D but i can’t get over the fact that this technology was available in 1986 for the release of Captain Eo at Disneyland. All in all i feel as if this is just the band aid for the much needed development of true eye-tracking, head-tracking and gaze tracking.

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